Devil May Cry 5’s steam launch proved a massive success as the game ranked 80,000 concurrent players in its release day, surpassing Resident Evil 7 and Resident Evil 2 steam releases. This trend was followed by twitch.tv viewership that amassed approximately 142,000 concurrent viewers divided amongst almost 3,000 streamers.
Capcom’s unbeaten streak of PC releases – Monster Hunter being the epitome with 300,000 concurrent players on release day – has been acknowledging in a recent statement by Capcom’s COO Enomoto Haruhiro where he stated the importance of the PC sales ratio on their most important titles, which has been increasing year by year.
After the very controversial and negative release of the reboot Dmc: Devil May Cry threw the series into an unknown state, Devil May Cry 5 proves to be precisely what the series needed to be revitalized, backed by the very positive reviews it has been receiving both by major gaming publications and by the user base.
Devil May Cry 5 is proof that feedback is essential and it can change company behavior. In the case of Capcom, their more polished games have garnered significant success in sales, and it goes to prove that good game development is embraced and rewarded by the gaming community.