Payday was a great game, so when we were informed that Overkill will be doing their version of The Walking Dead, we were very excited. The excitement lasted until we started playing the game and realized that it is just another zombie survival that doesn’t offer anything new to the players.
An Average Story with Poor Way of Telling It
Let’s start with the first thing you notice in every game – graphics. Overkill’s The Walking Dead has nice visuals, but that is something you would expect from a modern release. While the graphics are more than acceptable, everything is just as you would have expected. The maps are quite similar and not unique enough and it seems like they failed to portray the atmosphere and beauty of DC. It doesn’t help that you return to same levels for multiple missions, especially since this should be AAA title.
When it comes to narrative, the plotline is solid, but it’s nowhere near how the Telltale used to do things. It is your classic story of a survival camp. Most of the story is told via photo montages followed by voice over. The problem is that everything is done by one actor who is not that great.
Repetitive Missions and Levels
When it comes to missions, everything comes down to a simple and repeated recipe – find a water purifier and radio, find a location, and repeat. You are a survival in the apocalyptic world and you should have a feeling that your lives and the faith of the world are at stake. The problem is there is no real tension or drama involved as it is hard to truly care about the characters. The characters do vary in their skills, but the developers announced individual plotlines and that just can’t be noticeable.
While you can play Overkill’s The Walking Dead in single player, it is far more enjoyable when it is played with friends. Your primary task in the game will be to clear the waves of zombies coming to attack your camp. The gates of your camp are somehow left open and you need to repel the rivals and lift the gates to protect your headquarters. It is fairly interesting to do this for the first several hours, but it gets boring rather quickly.
Ready for Some Sneaking Around?
The multiplayer mode allows you to play against human enemies trying to break into your camp and take your supplies (or destroy them). Aside from this, you can also expect missions that require teams to find their way through the map while fighting against human survivors and AI walkers. You will collect weapon equipment, firearms, and supplies for your camp while exploring the city.
One of the interesting quirks is the noise gauge. If you use loud weapons and fill the gauge three times, you will have to fight a horde of zombies that attack from each possible direction. This motivates you to utilize the element of stealth. Sneaking around adds an interesting dimension to the game, but the execution is a bit clunky.
Finally, we have to mention the element of managing your camp and resources, as well as upgrading facilities. Your survivors can also be improved and the characters differ enough so that you can tailor your hero to the playing style you want.